Showing posts with label toolheads. Show all posts
Showing posts with label toolheads. Show all posts

Apr 25, 2010

Rendering

Vertical wall plotter configuration allows for custom designs to be plotted directly on walls, a new exciting alternative to wallpaper






wheeled-cart form and it's boxes and components all laid out

RedBlueCNC renderings

The physical model is painted and assembled.  The 269oz stepper motor isn't strong enough to pull the Z axis accurately so that will have to be upgraded soon.  There's minor backlash while the Y axis is fully extended, so will figure out a way around that.  A pulley system to keep it in-tension all the time should do the job, hopefully.  I haven't had the time to take pictures of the completed physical model yet as I'm one of the main people preparing for the exhibition show.

If you happen to be in Vancouver, the show is open to the public for free.  Opening is on May 1st and remains open for 2 weeks.  More information here:
http://www.ecuad.ca/about/events/42575

In the meantime here are some renderings done for my exhibition infographics.

Surface engraver














 The future laser-thingy tool-head upgrade

Apr 5, 2010

toolheads: plastic extrusion = 3D pinter

Early this year I bought myself a plastic extrusion head (plastruder) from Makerbot.  It is fully assembled and ready to go but unfortunately I don't have time to mess around with it until the semester ends.  Having the hardware talk to my current software is the tricky part, it is usually plugged directly to its own open-source CNC control board with its own open-source software.  But since I already have a CNC control board, their software does not work with my control board nor my software does not talk directly to their hardware.  There are a few work-around I've been reading online, the main one by using a Linux-ran software.  This territory is fairly unexplored in the hobby scene so not too many information is available yet.  As I don't have time messing with software, this tool head project will have to wait.